The medium pc6/7/2023 ![]() ![]() But as its dual-world concept comes into focus and its ghost stories wade into muddier waters, The Medium doesn’t build on these intriguing threads, and instead begins to follow a more rote horror framework.Īfter Marianne sees her foster father off, she gets a call from a stranger named Thomas, urging her to come to the Niwa Worker’s Resort just outside Krakow, Poland, and dangling answers about a recurring dream Marianne has been trying to decipher for most of her life. And for a while, the game sticks to that tone, grounding Marianne’s eventual journey into the spirit world in a thick history, one filled with haunted people and places. It’s a touching opening, and a hint at the kinds of ghost stories The Medium seems poised to tell: ones in which the dead must confront personal issues instead of curses or demons. After one final conversation with her loved one - something Marianne admits few others get to have - she sees him off to face the next life in peace. Jack isn’t malevolent or somehow twisted into a monster by his vices and regrets he’s confused and tired, not entirely sure of what’s going on. That doesn’t make it any easier.Īfter Jack’s spirit manifests in the funeral home and breaks a vase, Marianne finds and deals with him the way she’s done with so many other spirits before him. As Marianne, a funeral home worker with the ability to enter the spirit world and communicate with the dead, you knew this moment was coming. It’s your foster father Jack, a man with a warm smile and a beleaguered cadence to his voice. Now they join their creative forces for the music and songs of The Medium.The first spirit you see in The Medium is someone you know. Yamaoka-san is a legendary Japanese composer best known for his work on the Silent Hill series Reikowski is a Hollywood Music in Media Awards nominee who worked on such acclaimed horror games as Blair Witch, Layers of Fear, and Observer. Immerse yourself in the disturbing and oppressive atmosphere of the game thanks to the original ‘dual’ soundtrack co-created by Akira Yamaoka and Arkadiusz Reikowski. This world has been invented and designed under the inspiration of Zdzisław Beksiński’s paintings, Polish dystopian surrealist internationally recognized for his distinctive and strikingly ominous style. ![]() The Medium’s spirit world is a dark mirror reflection of our reality, a grim and unsettling place where our unpunished deeds, evil urges, and vile secrets manifest themselves and can take on a form. ![]() Explore the physical world and the spirit world simultaneously, and use the interactions between them to solve dual-reality puzzles, unlock new paths, and awaken memories of past events. Never-seen-before and officially patented gameplay that plays out across two worlds displayed at the same time. As a medium you see, hear and experience more than others, and with every new perspective you will change your perception on what happened at the Niwa resort. Create energy shields and deliver powerful spirit blasts to survive the spirit world and its otherworldly dangers.ĭelve deep into a mature and morally ambiguous story, where nothing is what it seems and everything has another side. Use the Out of Body experience to investigate places where your real-world self can’t go. Travel between the realities or explore them both at the very same time. Wield unique psychic abilities reserved for those with the gift. The Medium is a third-person psychological horror game that features patented dual-reality gameplay and an original soundtrack co-composed by Arkadiusz Reikowski and Akira Yamaoka. Use your psychic abilities to solve puzzles spanning both worlds, uncover deeply disturbing secrets, and survive encounters with The Maw - a monster born from an unspeakable tragedy. Explore the real world and the spirit world at the same time. Discover a dark mystery only a medium can solve.
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